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Rate Limits
Last updated: October 17, 2026
Every route on the site, the blog included, sits behind one per-address limiter.
Behavior
- Each client address may burst 30 requests, then is refilled at one request per second.
- Over the limit the server answers
429 Too Many Requests; clients should retry with backoff. - Static files (
/static/*) and the game's assets are not counted.
Notes
The address is the one nginx forwards for the connection, so a shared edge cannot exhaust the limit for everyone. The publishing script paces itself for these numbers.