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Rate Limits

Last updated: October 17, 2026

Every route on the site, the blog included, sits behind one per-address limiter.

Behavior

  • Each client address may burst 30 requests, then is refilled at one request per second.
  • Over the limit the server answers 429 Too Many Requests; clients should retry with backoff.
  • Static files (/static/*) and the game's assets are not counted.

Notes

The address is the one nginx forwards for the connection, so a shared edge cannot exhaust the limit for everyone. The publishing script paces itself for these numbers.